Select Add Alpha Channel from the drop down list, hover the mouse over the image in the main window again and press DELETE on your keyboard. Go to the little thumbnail of the file on the right hand panel and right click it. You need to click this with the wand, and also the white line right down the extreme edge until all the area that is not part of the house is selected in an area of ‘crawling ants’. You should be able to see a black line down the edge of the image if you have zoomed in close enough. Then zoom in really close to anywhere on the left hand edge of the image by pressing CTRL and scrolling the middle mouse button, and click on the white area away from the house. Open the GIMP and go to File/Open and navigate to the My Houses folder where you saved your rendered images from CC3.Ĭlick the magic wand tool in the toolbox on the left hand side and make sure the Tool Options in the panel below the toolbox are set up so that the Mode is set to add to the selection, none of the boxes are checked, the Threshold is set to 130, and the Select by is set to Composite. Making the background of both files transparent When this is done pan back across the map and do exactly the same thing for the image file drawing. The filename you want is above the drawing.Ĭlick ok and ok again, and when prompted for the first corner of the rectangle by the command line click on the bottom left corner of the rectangle around the map drawing, and then on the top right corner when prompted again for the second corner. Click the Options button in the Save As dialog and set the Width and Height dimensions to the dimensions you calculated for the render area rectangle, and which you should be able to read off the map. Mine is simply called “My Houses”.Įnsure that you have the 10’ grid 10 snap grid active and set to Snap, then use Save As… from the File menu, and pick Rectangular section PNG as the file type. The map file drawing is now complete.Ĭreate a new folder in the C:\ProgramData\Profantasy\CC3Plus\Symbols\User folder to be the home of your new house symbol. So when you have finished changing the properties you should have a map file drawing that looks something like this.Īnd that’s all there is to it. The third and fourth map shades are for the south and west facing roof parts respectively. This is how mine looks at this half way stage. Change the properties of all the east facing roof parts to this shade. The second map shade (179) is set up for an east facing roof.
Select it, and change the properties of the north facing rooftops to solid colour and shade 178. The first map shade (178) is correctly set up for a north facing roof of standard pitch. Open the colour palette and look at the top row of map file colours – the one with four colours in it. It is important to be on the right sheet for each roof part or the explosion may have unexpected results. To do this make each of the 3 ***MAP ROOF sheets active in turn, and explode all the roof parts that are aligned on the active sheet (not the ridges or chimneys) so that the texture falls back to its default state. As soon as you change the properties of these aligned fill polygons to a solid colour the shaded polygons will show again and affect the blue and red values of the map file drawing, so we need to undo the alignment on all the parts of the roof that are aligned. Using the change properties tool, change the fill of all the roof ridges and the chimney stacks to solid white.īack when we aligned the fills and amended the automatic shading for the image file drawing, that amendment only worked for the textures. You should now have something that looks like this, with a white line defining each section of roof. IMAGE RIDGE – level 2 -> MAP RIDGE – level 2 IMAGE ROOF – level 2 -> MAP ROOF – level 2 IMAGE RIDGE – level 1 -> MAP RIDGE – level 1 IMAGE ROOF – level 1 -> MAP ROOF – level 1 Right click the hourglass button on the left and choose Move to Sheet, and move all the parts of the house as follows: Using the change properties button move the entire map file drawing to the MAP FILE OBJECTS layer, and make the MAP FILE OBJECTS layer the active layer.
Show all the sheets again and delete the chimney pots. Zoom in on the duplicate, edit the label to show that it is the map file, hide all the sheets except the two ***Separation shadow sheets and delete the shadows from the map file drawing. Show all the sheets, set the snap grid to 10’ grid 2 snap, and copy the whole house to one side, leaving about 30 feet between the original and its duplicate.
Read part 1 here.ĭownload the full tutorial in pdf format here. This is part 2 of the “Making New House Symbols in CC3+” tutorial by Sue Daniel. Ralf | Ma| city mapping, guest article, houses, roof shading, Sue Daniel, symbols